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Google
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April 7, 2026
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Graphics Software Engineer, Material for iOS

New York, NY
Full-time
Onsite
$147K/yr - $211K/yr
Entry, Mid Level
Google is a technology company that develops next-generation technologies that change how billions of users connect and interact with information. The role involves collaborating with various teams to develop and maintain the Material iOS library, ensuring that Google product teams adopt material design effectively.
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Responsibilities

  • Develop features with material designers, material UX, and other Google engineers
  • Develop design docs and API proposals that shape how engineers use our library
  • Develop UI components for the material for iOS library
  • Develop and land great user experiences (you'll be writing and releasing code that is adopted by many public and internal Google apps)
  • Support Google teams through maintenance, migrations and new feature work that reaches billions of users

Qualification

Required

  • Bachelor's degree or equivalent practical experience
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree
  • 2 years of experience with iOS application development
  • Experience with coding in data structures, algorithms and software design

Preferred

  • Master's degree or PhD in Computer Science or related technical fields
  • Experience developing accessible technologies
  • Experience in building UI components for iOS applications
  • Familiarity with or interest in learning Jetpack Compose development
  • Familiarity with iOS assistive technologies and localization/internationalization

Benefits

  • Bonus
  • Equity
  • Benefits
Google specializes in internet-related services and products, including search, advertising, and software. It is a sub-organization of Alphabet.
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