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NVIDIA
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October 10, 2025
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Compiler Engineer, LLVM

Santa Clara, CA
Full-time
Onsite
$120K/yr - $190K/yr
Entry, Mid Level
NVIDIA is a leading technology company known for its innovative GPU solutions. They are seeking an enthusiastic LLVM Compiler Engineer to work on the design and implementation of significant parts of the graphics compiler, optimize performance, and collaborate with various teams to enhance GPU technologies.
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Responsibilities

  • Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)
  • Work on performance analysis and design/implementation of new optimizations.
  • Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
  • Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
  • Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler).

Qualification

Required

  • BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience.
  • 2+ years of experience and strong background in compilers.
  • Strong C/C++ programming skills.
  • Deep understanding of parallel programming models.
  • Experience with compiler optimizations, especially working with LLVM infrastructure.

Preferred

  • Experience developing CUDA, DirectX, OpenGL/Vulkan applications.
  • Background with developing compiler optimizations and code generation for GPUs.
  • Ability to do code generation and building a good compiler framework.
  • Collaborate well with others in an energizing environment.
  • Strong interpersonal skills and influence others in the department.

Benefits

  • Equity
  • Benefits
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.
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Santa Clara, California, USA
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