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NVIDIA
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October 23, 2025
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Compiler Engineer, LLVM - New College Grad 2025

Redmond, WA
Full-time
Onsite
$104K/yr - $172K/yr
New Grad, Entry Level
NVIDIA is seeking an enthusiastic LLVM Compiler Engineer for their GPU Software organization. The role involves designing and implementing significant parts of the graphics compiler, collaborating with various teams, and contributing to open-source projects to enhance GPU technologies.
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Responsibilities

  • Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)
  • Work on performance analysis and design/implementation of new optimizations.
  • Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
  • Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
  • Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler).

Qualification

Required

  • BS/MS in Computer Science or Computer Engineering (or equivalent experience)
  • Experience and strong background in compilers.
  • Strong C/C++ programming skills.
  • Deep understanding of parallel programming models.
  • Experience with compiler optimizations, especially working with LLVM infrastructure.

Preferred

  • Experience developing CUDA, DirectX, OpenGL/Vulkan applications.
  • Background with developing compiler optimizations and code generation for GPUs.
  • Ability to do code generation and building a good compiler framework.
  • Collaborate well with others in an energizing environment.
  • You should have strong interpersonal skills and influence others in the department.

Benefits

  • Equity
  • Benefits
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.
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