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NVIDIA
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January 16, 2026
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NVIDIA 2026 Internships: Systems Software Engineering - US

Santa Clara, CA
Full-time
Onsite
New Grad
NVIDIA is a leader in accelerated computing and AI technology, transforming various industries. They are seeking interns for their Systems Software Engineering team to work on impactful projects during a 12-week internship.
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Responsibilities

  • Defining, designing, and developing integrated (e.g., Jetson Orin) and discrete (e.g., Hopper H100) GPU system software components (e.g., runtime, math libraries) with focus on power and performance, as well as creating architecture and design specifications
  • Designing and implementing of OpenGL, OpenGL ES, and Vulkan graphics drivers, platform support, and conformance tests to support new hardware features in collaboration with other software, hardware, architecture, and support teams
  • Training and debugging various issues within the Tegra graphics software stack
  • Working at the center of deep-learning compiler technology, spanning architecture design and support through functional languages
  • Investigating problems or optimization opportunities within the Compiler backend by working with global compiler, hardware, and application teams to oversee improvements and problem resolutions
  • Supporting development of firmware run on embedded microcontrollers within GPUs, while optimizing software to improve system robustness, performance, and security
  • Participating in testing new and existing firmware, and developing tools and infrastructure to improve our front-end design and verification process
  • Hardening and developing secure solutions across the software stack, spanning multi-node supercomputers down to microcontrollers and security co-processors
  • Building tools and infrastructure to scale security efforts across large organizations and codebases with millions of lines of code

Qualification

Required

  • Must be actively enrolled in a university pursuing a Bachelor's, Master's, or PhD degree in Electrical Engineering, Computer Engineering, or a related field, for the entire duration of the internship
  • C, C++, CUDA, x86, ARM CPU, GPU, Embedded C, Linux, Linux Kernel Development, Perl, Bash/Shell Scripting
  • Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory)
  • Formal Verification Tools (Spark, Frama-C)
  • Multi-Threaded or Multi-Process Programming
  • Computer Networking (TPC/IP, OSI Model, Sockets)
  • Open Source Tools (CLANG, LLBM, gcc)
  • Testing Production/Automation Tools (XLA, TVM, Halide)
  • Microprocessor Fundamentals (Caches, Buses, Memory Controllers, DMA, etc.)

Preferred

  • Course or internship experience related to Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory)
  • Course or internship experience related to Multithreaded Debugging
  • Course or internship experience related to Linux Kernel Development
  • Course or internship experience related to RTOS Development on Embedded Platforms
  • Course or internship experience related to Data Structures & Algorithms (time/space complexity)
  • Course or internship experience related to Computer Networking (TPC/IP, OSI Model, Sockets)
  • Course or internship experience related to Computer Architecture
  • Course or internship experience related to Real-Time Systems Development
  • Course or internship experience related to Device Driver Programming
  • Course or internship experience related to Game Console Middleware or other Low-Level Library Development
  • Course or internship experience related to 3D/2D Graphics Theory, Implementation & Optimizations
  • Course or internship experience related to Simulation or Emulation (writing & debugging tests)
  • Course or internship experience related to Operating Systems Compiler
  • Course or internship experience related to Compiler Construction
  • Course or internship experience related to Advanced Algorithms and Data Structures
  • Course or internship experience related to Compiler Development
  • Course or internship experience related to Open Source Programming
  • Course or internship experience related to High-Performance Computing (HPC)
  • Course or internship experience related to Automation Tools (XLA, TVM, Halide)
  • Course or internship experience related to Open Source Tools (CLANG, LLBM, gcc)
  • Course or internship experience related to Embedded Systems (Processors, Firmware, Input/Output Devices and Memory)
  • Course or internship experience related to Real-Time Performance
  • Course or internship experience related to Low-Level Development
  • Course or internship experience related to Computer Systems Software
  • Course or internship experience related to Software Security
  • Course or internship experience related to Network Security
  • Course or internship experience related to Cryptography
  • Course or internship experience related to Microcontroller and Microprocessor fundamentals (Caches, Buses, Memory Controllers, DMA, etc.)

Benefits

  • Intern benefits
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.
Glassdoor
4.6
Founded in 1993
Santa Clara, California, USA
10001+ employees
https://www.nvidia.com