Deeplocal is an internationally-recognized innovation studio based in Pittsburgh, PA, seeking a junior-to-mid-level Experience Designer to join their creative team. This role focuses on translating ideas into physical and interactive experiences, requiring a background in various design disciplines and a strong portfolio demonstrating creative thinking and spatial communication skills.
Collaborate with Creative Directors, Designers, Strategists, and Creative Technologists to develop concepts that are inventive, strategic, and meaningful for audiences
Contribute to ideas that live in physical space, including installations, environments, objects, interactive moments, exhibits, activations, and brand experiences
Concept, develop, and diagram user experiences through storyboards, flowcharts, spatial diagrams, journey maps, or other tools. Help ensure the experience remains clear, compelling, and on brand
Create compelling ways to communicate ideas, using the media that best fits the concept: sketches, references, renderings, motion tests, copy, diagrams, layouts, moodboards, decks, prototypes, or AI-assisted visualization
Depending on your background and the needs of the project, contribute to environmental design, object design, spatial layouts, 3D visualization, or physical product-like concepts. Collaborate with production designers and engineers to make ideas buildable
Work closely with creative, technology, engineering, fabrication, and production teams to shape ideas that are ambitious but achievable
Contribute across project phases, from early concepting and pitch development through design refinement, pre-production, and production
Stay curious about culture, emerging technology, materials, interaction patterns, visual trends, and new tools. Bring references, ideas, and energy that help push the work beyond the expected
Qualification
Required
2–4 years of experience, preferably in a creative agency, experiential studio, design studio, architecture/interiors practice, production environment, or similar setting
Your portfolio should show strong creative thinking, visual taste, and evidence that you can work with physical interaction
You care deeply about design quality, from the high-level concept to the smallest detail
You are curious about how things work, how people move through spaces, and how physical, visual, digital, and interactive elements come together to create an experience
You may have a primary creative discipline, but you are excited to work across disciplines and learn new tools, methods, and ways of making
You enjoy participating in cross-functional teams, balancing aesthetic considerations with engineering, technology, fabrication, brand, and user experience
You can communicate ideas visually and verbally, whether through sketches, diagrams, storyboards, renders, references, mockups, writing, prototypes, or decks
You can handle multiple projects simultaneously, keeping track of deadlines and self-directing your workload and priorities
You are aesthetically agile and can design for a variety of brands with different styles, tones, palettes, and voices
You are eager to develop creative concepts that integrate thoughtful user experience, physical interaction, and strong storytelling
You like getting your hands dirty, using rapid prototyping, low-fidelity models, tests, sketches, or mockups to prove out design concepts
Preferred
Ability to think through physical experience: form, materiality, interaction, layout, flow, behavior, sequence, and user journey
Ability to craft cross-discipline ideas and support them with visuals, language, references, and clear rationale
Ability to show how an idea works in space. This could include sketches, diagrams, renderings, models, prototypes, storyboards, plans, sections, physical mockups, or other visual methods
Ability to communicate abstract concepts through compelling visual mockups using whatever media you feel most comfortable with: sketching, rendering, Photoshop, motion tests, AI tools, deck design, 3D software, or other methods
You do not need to be a dedicated 3D designer, but you must be able to think spatially and communicate physical ideas. Proficiency in Rhino, SketchUp, Blender, Cinema 4D, Unreal, Enscape, or similar tools is a plus
Strong taste, strong composition, and an ability to make ideas feel considered, polished, and intentional
Interest in how people engage with physical experiences, objects, interfaces, environments, and technology
Benefits
We offer a competitive benefits package.
Deeplocal is a mobile software design, development, and strategy studio.