Scopely is a leading video game and global interactive entertainment company, and they are seeking a UX Designer to create prototypes for playtesting and contribute to the user experience vision for their games. The role involves collaborating with stakeholders, leveraging player research, and using analytics to inform design decisions that align with key performance indicators.
Responsible for the creation of prototypes for internal and external playtesting
Contribute to user experience (UX) and UX vision for Marvel Strike Force
Think holistically and exceed the studio's quality standards
Work directly with the Lead and other Stakeholders
Seek out and leverage the talents of Scopely’s player research team to inform and validate your designs
Use analytics to gain insights into player behavior to help drive discussion, propose improvements, and steer product direction
Ensure designs are aligned with KPI goals
Partner across disciplines to achieve excellent UX results, gather input, and develop strong features
Qualification
Required
Bachelor's degree or foreign equivalent in Graphic Design, Digital Arts, or related field
one (1) year of experience as a UX Designer, Video Game Designer, Graphic Designer, or related occupation
designing mobile games UX on shipped titles
working with distributed teams
development of a live-service mobile game
working on hero collector and tactical battle games
UX design and prototyping tools: Figma, Miro, or Adobe Suite
creating UX artifacts: storyboards, information architecture diagrams, journey maps, user stories, competitive audits, flowcharts, wireframes, and prototypes
designing casual, mass market mobile games UX
using Video Game Software: Unity
Preferred
Benefits
Equity
Bonuses
A comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off
Scopely is an entertainment and video game company that creates, publishes, and live-operates immersive games.